Description of NEW Freyr x7 (October 23, 20:00 GMT+3)
Freyr x7 — server overview
| Parameter | Information |
|---|---|
| Server opening | October 23, 2026, 20:00 (GMT+3) |
| OBT | October 20, 2026, 20:00 (GMT+3) |
| Chronicles / update | Lineage 2 Essence / Iron Master |
| EXP | x7 at levels 1–76; then decrease according to the table below |
| Adena | x1 |
| Windows | 1 character per 1 PC; maximum 2 PCs per player |
Upcoming events
| Date | Event |
|---|---|
| 23.10 | Freyr x7 start |
| 30.10 | Olympiad start |
| 31.10 | Hellbound (Isle of Hell) opening and castle sieges |
| 01.11 | Clan Hall auction |
Event dates are preliminary. Full schedule — in the roadmap.
All dates are in server time GMT+3. Go to full roadmap →
Description navigation
About the server: Basic information · Events and promotions · Game world concept · Starting equipment · Server features · For your convenience
Game systems: All game systems · Homunculi · Gear Score · Stats · Abilities and builds · Database
Interface and controls: Interface improvements · Pattern switching · Command channel · Party window · DPS meter · Auto-hunt
Equipment and appearance: Modification and equipment · S-grade equipment · Modification limits · Character customization
Additional features: Additional game features · Valhalla Assistant · Poker · Radio and voice chat
World, PvP and economy: Locations · L-Coins · Clans · Sieges · Epic bosses · Raid bosses · Olympiad
Schedule: Event roadmap
Additional information will be published in separate posts.
Follow the news in our telegram channel:
Go Essence, I created it
About the Freyr x7 server
EXP rates: x7 at levels 1–76, then decrease according to the table. Adena — x1.
Server opening: October 23, 2026, 20:00 (GMT+3).
OBT: October 20, 2026, 20:00 (GMT+3).
Server name: Freyr x7
Chronicles, game version: Essence
Update: Iron Master
Format: Lineage 2 Essence / x7.
Window limit: 1 character per 1 PC, maximum 2 PCs per player.
EXP / Adena rates
| Levels | Rates |
|---|---|
| Level 1-76 | x7 |
| Level 77-80 | x3.5 |
| Level 81-85 | x2 |
| Level 86-89 | x1 |
| Level 90 | x0.5 |
| Level 91 | x0.3 |
| Level 92 | x0.15 |
| Level 93 | x0.1 |
| Level 94 | x0.05 |
| Adena | x1 |
Freyr x7 — a new Valhalla-Age server on the Lineage 2 Essence: Iron Master chronicles. Accelerated start, up-to-date game systems, x7 rates and gradual content release according to the roadmap.
Events, promotions and activities
Regular events
If you are not afraid to receive gifts, then for you:
- In-game events: Scavenger Hunt - NPC Valhalla, TVT, CFT and much more;
- Podcasts with clan leaders, well-known server personalities and streamers;
- Permanent events in the Valhalla-Age: Essence Chat;
- 1 bonus code per day in a special entertainment telegram channel Valhalla Prime-Time.
Get a boost of good mood and pleasant rewards!
Pre-start promotions
Participate in pre-start promotions on Valhalla-Age - receive L-Coins, Sets, Premium Account, Funits and other exclusive rewards before the server starts! Follow the news, subscribe to our channels and start with an advantage!
Game world concept
Freyr x7 — a new bonus Valhalla-Age server in the «Autumn Sprint» format on the latest Lineage 2 Essence chronicles with the Iron Master update.
Server development is divided into stages: starting limits on modification and synthesis, new locations and additional features are revealed according to schedule. This allows preserving the value of equipment at each stage without abandoning dynamic development.
- Quest levels and battle pass are updated every 15 days. There is no full closing for tickets, purchase of battle pass experience packs and quests will be available on certain days during the period;
- The guaranteed modification system works on all game items (yes, even on weapons and armor), skill modification and synthesis;
Freyr x7 features
Main systems and updates of Freyr x7:
Key advantages — go to description:
Homunculi • Improved interface • Equipment and modification • Over 50 armor and weapon appearances • Telegram Assistant • In-game database • New locations • Sieges • L-Coins • Development stages
Chronicles, development and mechanics
- Iron Master: new features of the current update and class rework;
- Homunculi: a new game system added for more interesting character progression;
- Gear Score (GS): detailed breakdown of equipment and its contribution to the overall score;
- Class balance significantly improved;
- Simplified collection closing system;
- Class rank system;
- Free class change ticket for 48 hours;
- New Actual Trainings;
- Ability System;
- All items obtained in the game are always relevant;
- Learning skills in 1 click;
- Sticker System;
- New Alchemy System;
Locations, PvP, clans and limits
- NO-PvP Locations;
- Overhit disabled;
- New farm locations;
- Gradual opening of locations;
- Party and Solo locations;
- Complete absence of pets;
- Instances are bound to account;
- Mid War disabled at start;
- Current drop in Monsters and Bosses;
- Party instance zones;
- Castle and Fortress Sieges;
- Clan Halls available;
- In-game DKP System;
- Adena Laboratory at server start and will be updated;
Comfort, interface and economy
- Full database: items, monsters, bosses, drops, skills and professions;
- Valhalla Assistant and Telegram notifications;
- Offline farming, auto-login;
- Improved auto-combat with many useful functions;
- Soul charges are now infinite and stored in inventory.
- World trade;
- Character Sale;
- Reworked daily quest rewards;
- MP recovery potions available;
- Flexible party setup;
- Instant Item Synthesis;
- Item enchantment in package;
Entertainment and equipment
- Poker: new interface, play for adena/units/chips, password tables and tournament tables;
- Radio: track requests on behalf of the character with messages;
- Voice chat directly in the game;
- New Dragon Armor;
- New Dragon Weapon;
- Melissa's potions removed from the game;
For your convenience
- Saiha always has 100% charge. Saiha Storm removed from the game. Maximum Saiha experience bonus 100%;
- Improved auto-combat with many useful functions;
- Increased number of slots in personal storage;
- Button «Take all» in the mail interface;
- Offline farming, Auto-login, Telegram notifications available;
- Learning skills in 1 click (i.e., for which no items are required);
- Each party member can invite characters to join the party (not only the leader);
- Storage and Shop in the interface (no longer need to fly to town);
- Disabling modification notifications;
- You can check how many L-Coins you have earned per day (limit view);
- Soul crystals are inserted for adena.
Game systems and character development↑ To top
Updated Homunculus system
Changes have been made to the Homunculus system that speed up obtaining strengthening points and make resets more convenient.
- 500 monsters instead of 5,000 to complete the corresponding task;
- 20 common resets — instead of separate limits of 10 for monsters and 10 for crystals;
- Use resets for monsters, for crystals or in any combination within the common limit;
- To obtain strengthening points, now one action instead of five is enough: at once 5 points are awarded;
- An additional Homunculus control button has been added in the lower right corner of the game screen — open «Menu» → «Homunculi».
Gear Score (GS) — detailed character evaluation
Gear Score (GS) — an indicator of character development and equipment. On Freyr x7 you can not only see it, but also break it down into components to understand which items affect the final result.
- Detailed GS breakdown: the item base shows which items are counted, how much GS each item gives and how the total is calculated;
- How to open: press Alt+T, then click on your character's GS indicator;
- Enchant Stones: effects obtained with their help also add Gear Score — a stronger effect gives a greater increase;
Compare equipment, track GS growth after upgrades and make decisions about further character development based on specific values.
Stat bonus changes
Character stat bonuses have been reworked. Each stat provides its own bonuses and additional effects that should be considered when developing the hero. Choose stats based on class features and your playstyle.
Ability system
New ability system. Develop your character, earn points and spend them on learning abilities;
You can also assemble 2 different builds, for example one for PVP and another for PVE.
Stat set switching
Second stat set added

Set switching has been improved, now when selecting a set the following will switch:
- Armor Set;
- Stat Set;
- Ability System Set.
To switch sets, use the button in the lower right corner
Relics
In one click you can open all doll summon coupons from the inventory;
Increased number of synthesized dolls at a time;
Guaranteed synthesis now accumulates up to 11 times and does not expire;
Having accumulated guaranteed synthesis, you can collect the reward at any time by clicking the "Guaranteed Synthesis" button.
Alchemy
- Alchemy - a new system for creating items using special recipes.
- With the help of alchemy you can create useful items, as well as some rare items that cannot be obtained by other in-game methods.
Full in-game database
Freyr x7 has a full-fledged game world database. No need to search for information about each item on third-party sites — the main reference data is collected directly in the game.
- Items: information about equipment, consumables and other in-game things;
- Monsters of any level: information about monsters and their loot;
- Bosses: information about raid and other bosses, including their drops;
- Professions: information about available game classes and their skills.
Open the database at any time, plan farming, study your class capabilities and choose suitable goals for character development.
Random Craft
Random Craft on Freyr x7 will be weakened at the start: items that could accelerate progression too much or bypass starting limits are removed from it.
The freed-up chances are redistributed to basic items and consumables without a strong starting boost.
Collections
Collections on Freyr x7 will open gradually so that players do not get too large a power gap at the start.
Strong collections, over-enchanted items, epics and some high-impact bonuses will be introduced in stages as the server develops.
Interface and game convenience
Inventory
The inventory interface has become more convenient: now you can increase and decrease the window size, adjusting it to your screen resolution and usual way of playing. More space for items when necessary, and fewer extra windows during farming or PvP.
Pattern switching system
Now you don't need to contact an NPC and reapply colors every time to change the pattern set. Switch between prepared options directly in the patterns window — quickly and without extra actions.
Extended command channel functionality
The command channel interface now displays skills of members of all groups and their cooldowns. Now you can track the readiness of important mass skills — including mass resurrections, opals and other abilities — and better coordinate the actions of the entire CC during battles.
Extended party window functionality
Added the ability to configure a common assist for the party and the entire command channel. If the CC leader specifies a character in a macro, other participants can select it as a target and attack. This helps the whole party or several groups focus attacks on one target faster.
Now the party leader can check whether all party members are in the game window
Players are not always ready for simultaneous teleport to a spot or boss — someone stepped away from the keyboard or took off their headphones;
The new system will reduce the number of failed regroupings, reduce the number of bad commands and increase the overall efficiency of the party.

Updated purge system
The purge system for instance zones and other provided game activities has been updated. Its conditions and content are maintained up to date as the server develops, so that purge remains relevant at different stages of the game.
Life indicator
Now in the character's target window, information is available whether the target is dead or alive.
- target is alive.
- target is dead.
Mail improvements
Increased number of mail slots
Auto-hunt
Auto-hunt
1) Macro simulation.

2) Combat mode - PK
Game report
Game Report
Added tracking of experience gained without taking into account received magic lamps.
- Experience Gained Without Magic Lamps.
- Experience gained including Magic Lamps.
DPS meter
A DPS meter has been added with which you can measure your damage per second;
You can track your DPS on the panel in the lower left corner.
You can learn about your damage and your party's damage by clicking the "DPS" button
Flexible system for disabling animation of skills and buffs of others
You can disable all effects on the screen - which is relevant for weak PCs. Your FPS will be higher;
Optional disabling of each effect manually is also available. The system works as follows;
Within your visibility radius, all effects used by any characters will be displayed in a special list;
Select from the list which effect you want NOT to display in your client.
Simplified class change system (reroll via interface)
Now the class change interface is available directly when using a coupon from the inventory;
When changing class back to the old one, learned skills and their placement on the skill panel are preserved.
Gear Score of characters is now displayed in the Revenge window
The Gear Score indicator is now displayed directly in the Revenge window;
This is convenient for assessing your strength; you may need help or additional equipment to effectively fight opponents.
Teleports
-
Added currency
Fly Coin;
- Set a point - 5 Fly Coin;
- Teleport to a point - 1 Fly Coin;
- Additional teleports to raid bosses;
- Zone around bosses where teleportation is not allowed;
- On death: 3 free returns to town, then 10 Fly Coin, on epics - free;
Equipment, modification and synthesis↑ To top
Legendary S-grade armor and weapons
Legendary S-grade equipment is back!
We present the Imperial Crusader, Dragon Skin and Secrets armor, as well as Ancient Weapons, implemented on our project. Their stats have been completely reworked and adapted for the Essence version of the game.
Below you can familiarize yourself with the updated armor and weapon stats.
Imperial Crusader ArmorDragon Skin ArmorSecrets ArmorAncient Weapon
Dragon Weapon
Discover the new Dragon Weapon! Unique weapon types are already presented on the Valhalla-Age Project.
Dragon Armor
The legendary power of dragons has taken a new form! Meet the new sets «Dragon Armor», implemented on the Valhalla-Age Project.
Modification (enchantment) of items in packages
No need to unpack boxes or clutter inventory with items before mass enchanting. Just enchant items while they are still in the boxes.
Increased number of slots in mass modification (enchantment)
If you need to modify items through mass modification: now many slots are also available there.
Instant Item Synthesis
Below is an example of synthesizing 111 thousand Agathion bracelets. The whole process took a few seconds. Now you don't have to wait a huge amount of time;
At the same time, while you were waiting, you could not open the inventory, otherwise the process would stop and you would have to start the synthesis again;
Also, the synthesis window can be minimized to free up space for playing;
Now everything is fast and convenient.
Updated Life Stone insertion system
Life Stone insertion has become faster and more convenient: select the desired parameter and set the number of attempts, after which the system will automatically continue inserting until the selected effect is obtained or the limit is exhausted. Gear Score is now awarded for effects obtained with Life Stones: the stronger the effect, the higher the GS increase.
Convenient hidden power upgrade system
Check the "Automatic upgrade" box and wait while the interface upgrades your hidden power on its own.
Modification and synthesis of items
Starting limits of Freyr x7 and gradual opening of new features. The values below are valid on the specified dates.
| Item / system | Starting limit |
|---|---|
|
|
4 |
|
|
18 |
Talisman Bracelet
|
7 |
Agathion Summon Bracelet
|
7 |
|
|
7 |
Aden Soul Crystal — Weapon
|
16 |
Aden Soul Crystal — Armor
|
16 |
|
|
11 |
|
|
11 |
|
|
6 |
|
|
6 |
|
|
Rare |
|
|
30 |
Water Rune
|
11 |
Fire Rune
|
11 |
Earth Rune
|
11 |
Wind Rune
|
11 |
Paint Patterns
|
11 |
Weapon
|
+8 |
|
|
+7 |
|
|
+7 |
|
|
+10 |
|
|
+9 |
|
|
+8 |
|
|
+8 |
|
|
+8 |
Fire Talisman
|
+7 |
|
|
+7 |
|
|
+8 |
|
|
+8 |
|
|
+8 |
|
|
+10 |
|
|
+3 |
|
|
+3 |
|
|
+4 |
|
|
Available from start |
|
|
Available from start |
|
|
Available from start |
Limits are effective from 23.10.2026. Subsequent stages open additional systems and raise individual limits on the specified dates.
Limit and available content changes — 30.10.2026
| Item / system | New value / availability |
|---|---|
| Doll Summon Coupon | Heroic |
| Paint Potential | Opening |
| Crimson Gloves | Opening |
Limit and available content changes — 06.11.2026
| Item / system | New value / availability |
|---|---|
| Epic jewelry (sealed) | +4 |
| Epic jewelry (unsealed) | +5 |
| 4★ Books | Opening |
| Patterns | 21 |
| Depth Boots | Opening |
| Battle Pass | New stage |
| Mission Levels | Update |
| Class Balance | Adjustments |
| Ancient Adena Shop | Assortment update |
| Clan Shop | Assortment update |
| Olympiad Shop | Assortment update |
Limit and available content changes — 13.11.2026
| Item / system | New value / availability |
|---|---|
| Doll summon coupon | Legendary |
| Ice Monarch Weapon | Opening |
Limit and available content changes — 20.11.2026
| Item / system | New value / availability |
|---|---|
| Epic jewelry (sealed) | +5 |
| Epic jewelry (unsealed) | +6 |
| Protection Armor | Opening |
| Patterns | 30 |
Limit and available content changes — 27.11.2026
| Item / system | New value / availability |
|---|---|
| Doll Summon Coupon | Mythical |
Customization and appearance
Character customization
On Freyr x7, every player can change the appearance of their character and weapon by choosing a look to their own taste. For this, over 50 armor and weapon appearance options are available — create an image that will make your hero stand out from the rest!
Where to find: in the lower right corner of the game screen, open «Menu» → «Appearance».
Weapon appearance: change the look of the weapon you are using;
Nickname appearance in chat: customize the display of your in-game name in messages to stand out when communicating.
Armor appearance: choose the look you like for your character;
Kill effects: additionally, you can choose and change the visual effect that appears when killing an enemy. Below is shown how such effects look in the game.
Additional features and communication↑ To top
Valhalla Assistant — character management via Telegram
Valhalla Assistant — a full-fledged assistant for managing your character right from your phone. Check the hero's status and farming efficiency, start and stop offline hunting, receive messages about attacks and death, resurrect and return to the spot — without opening the game client.
Character binding
- Bind character: the character must be in the game, not be on offline farming and not have a binding to another Telegram. In the bot, click «Bind character» and specify its exact name;
- Confirmation: copy the received code and enter it in the game: .cfg → Telegram → binding code. You can repeat the request no more than once a minute;
- Unbinding: the «Unbind» button with «Yes / No» confirmation. One Telegram account can manage only one bound character.
Remote login and offline farming
- Log into the game: when the character is out of the game, click «Log into the game»; the bot will ask for login and password, and if available — PIN code. After successful login, the character immediately switches to offline farming;
- Switch to offline farming: if the character is already running in the game client, send it to offline farming via Telegram. After confirmation, the client will close and the hero will continue hunting at the same place;
- Required conditions: a valid offline farming rune, auto-hunt enabled when switching from the client and a free offline farming limit. If any condition is not met, the bot will report the reason.
Character information and farming results
Click «Refresh» to get current indicators. The menu composition depends on the character's state: in the client, out of the game or on offline farming.
- Character state: name, active class, level, experience percentage, HP / MP / CP, coordinates, current target and its remaining HP;
- Hunting efficiency: session duration, experience and adena gained, experience and adena per minute/hour;
- Loot: found items and their quantity; the total adena supply in the inventory is displayed separately;
- Auto-hunt state: whether hunting is active and what is happening with the character — «Farming», «Dead», «Waiting to leave the city» or «Returning to the death place».
Hunting management
- Continue farming: re-enables auto-hunt in the current offline session;
- Turn off auto-hunt: pauses hunting but leaves the character in the offline session;
- Stop offline farming: ends the session and logs the character out of the game. During combat, skill use or teleportation, some actions are unavailable.
Recovery after death
If the character has died, the assistant will report the killer's name, coordinates, remaining recovery time and availability of returning to the death place. Actions are in the «Recovery» section.
- Resurrect on the spot: using a self-resurrection item from the inventory, if the zone allows remote recovery;
- Resurrect in town for Fly Coins: the bot will show the price and current balance, ask for confirmation and save the death point for return;
- Resurrect in town without coins: available after double confirmation. There is no additional penalty from the bot, but experience already lost on death is not returned;
- Return to the death place: return from town to the saved point, if the zone and conditions allow; auto-hunt resumes after actual arrival;
- Time limit: if the recovery time has expired, the offline session will end. If the action is unavailable, the bot will report the reason.
Teleports, scrolls and returning to the point
- «My teleport»: access to saved game points with name and label; the bot shows the cost and Fly Coin balance. After arrival, sends a notification;
- Scrolls: use of server-allowed scrolls from the inventory. Their names and quantities are displayed; confirmation is required before use;
- Leaving a peaceful town: if the character ended up in town during offline farming, the bot will report the stop of auto-hunt and the available time. You need to return to the point for it and re-enable hunting.
Telegram notifications
The /settings command allows you to separately enable and disable notifications:
- Character death and recovery possibility;
- PvP attack: attacker's nickname, their clan name, hit damage and attack location. Repeated notifications are limited in frequency;
- Offline farming start and stop: if server data is available, the reason for completion is shown — for example, reaching the limit, recovery time expiry, re-login or leaving town;
- Recovery completion: information about the result of returning the character to the game.
Quick farm measurement — /measure
The /measure command starts a 1-minute efficiency measurement: shows total experience, experience with and without lamps, adena gained and experience bonus. While the measurement is running, it cannot be started again; if the character logs out of the game, it is interrupted.
Language, security and restrictions
- /language: switching between Russian and English interface and notification language;
- Action confirmation: important operations require confirmation and re-checking of the current hero state — to avoid accidental spending and inappropriate commands;
- After restart: the Telegram binding is preserved, but offline farming is not automatically resumed — the character must be started again;
- Restrictions: the assistant does not replace the game client for trading, quests, mail and clan actions; does not bypass zone restrictions, offline farming limits and the need for a rune. Commands are accepted in a private chat with the bot.
Full guide to Valhalla Assistant
In-game radio and voice chat
Listen to in-game radio, share music and communicate with other players without being distracted from the gameplay.
- Music request on behalf of the character: when requesting a track, the player's name is displayed;
- Message to the request: add text, a greeting or a welcome to the requested track;
- Voice chat: communication with other players directly inside the game.
Poker — updated game system
On Freyr x7, poker has become a separate game entertainment with a completely reworked visual part and additional features.
- Updated interface: new card and chip designs, animations and various table types;
- Playing for adena: the ability to use in-game currency at the poker table;
- Private tables: creating a table with a password to play with your company;
- Tournament table: a special table format designed for tournament games.
Play with friends, choose the design and format of the table, communicate and arrange your own poker evenings.
Important: a tournament table has been added, not a separate full-fledged poker tournament system.
Locations, farming and game economy
Locations
On Freyr x7, locations open gradually. All base zones up to those listed below are available from the start; new areas are added on the dates provided by the roadmap.
| Opening date | Locations |
|---|---|
| 23.10.2026 | Starting locations: all base zones up to the specified stage, including Varka, Ketra, Gardens, Atzakan, Tower of Insolence, House of Shadows, Oasis and Wild Beast Farm |
| 26.10.2026 | Antharas Lair and Ice Monarch Castle |
| 31.10.2026 | Hellbound (Isle of Hell) |
| 02.11.2026 | Kelim Citadel and Pagan Temple |
| 09.11.2026 | Windswept Lands and Kruma Garrison |
| 16.11.2026 | Benedict Monastery and Emperor's Tombs |
| 23.11.2026 | Heavenly Tower and Scorched Swamps |
NO-PVP zones
The project provides zones for hunting without PvP. Such zones allow you to focus on character development and resource gathering without attacks from other players. Access conditions and opening times of individual zones are published in game news.
Regular and group zones
The game world provides both regular zones and full-fledged party locations. Players can choose the type of farming according to the party composition and the stage of character development.
L-Coin drop
For each killed monster or character in PVP you will receive L-Coins. There is a 20-second delay between receiving coins;
Example: You killed a monster or player in PvP and received L-Coins for it. You will receive the next coins only if 20 or more seconds have passed since the previous reward;
Every 20 seconds you receive a certain amount of L-Coins depending on your character's level. The daily L-Coin limit can be reached in ~10 hours of farming.
Every week the number of L-Coins dropped from mobs increases.
| Character level | Coin amount (with PA) | Daily limit |
|---|---|---|
| Level 1-79 | 131 | 218 004 |
| Level 80 | 269 | 479 606 |
| Level 81 | 304 | 545 004 |
| Level 82 | 346 | 610 402 |
| Level 83 | 383 | 675 797 |
| Level 84 | 422 | 741 209 |
| Level 85 | 449 | 806 606 |
| Level 86 | 491 | 872 004 |
| Level 87 | 528 | 937 403 |
| Level 88 | 556 | 1 002 803 |
| Level 89 | 598 | 1 068 208 |
| Level 90 | 629 | 1 133 605 |
| Level 91 | 674 | 1 199 004 |
| Level 92 | 706 | 1 264 405 |
| Level 93-99 | 743 | 1 329 803 |
Additional daily L-Coin limit settings
- The L-Coin drop limit applies to the entire account;
-
After you reach the daily L-Coin limit, every 20 seconds a reduced amount of L-Coins will drop, the amount depends on the character's level.
L-Coin Chests
Bonus system.
Receive a reward in the form of L-Coins, Funits and other useful items once every 8 hours.
Experience bonus in party
| Number of characters | Experience bonus |
|---|---|
| 3 people | 30% |
| 4 people | 40% |
| 5 people | 50% |
Clans, sieges and boss battles
Clans
Clan Hall auction — 01.11.2026 — The date is specified in the event roadmap. Changes are possible.
| Parameters | Capacity |
|---|---|
| Clan capacity | 150 people |
| Command Channel | 150 people |
Clan features
- Clan shop — relevant at each stage of the server;
- A DKP system is available for clans to simplify loot distribution among clan members;
- New clan and party instance zones;
- Castle Sieges;
- Fortress Sieges;
- Clan Halls available.
Alliance system
The alliance system is available from the server start.
Castle siege
First castle sieges — 31.10.2026 — Only registered clans are allowed to participate. The date is preliminary.
A castle siege lasts 60 minutes. The winner is determined by the number of points for holding the castle, not by the last capture.
Points are awarded to the clan for each minute of control over the castle. In the second half of the siege, the cost of holding increases:
| Siege time | Points per minute |
|---|---|
| Minutes 1–30 | 1 |
| Minutes 31–45 | 2 |
| Minutes 46–60 | 3 |
In total, 105 points are distributed during one siege. Upon its completion, the owner of the castle becomes the clan with the most points.
Clan registration for the siege
- Only clans registered for attack or defense of a specific castle can participate.
- All characters from clans not registered for the siege of this castle are automatically teleported from the siege zone to town.
- The battle for the castle takes place exclusively between registered participants, without interference from outside clans.
Epic bosses and priests
Server time GMT+3 is indicated in the descriptions.
Boss spawn - Monday, Tuesday, Wednesday, Thursday.
Evening boss spawn pool
| Spawn time | Raid boss |
|---|---|
| from 21:00 to 21:15 | Queen Ant |
| from 21:15 to 21:30 | Orfen |
| from 21:30 to 21:45 | Zaken |
| from 21:45 to 22:00 | Core |
| from 22:00 to 22:15 | Baium |
After killing an epic boss, its Priest appears. The clan that killed the main epic boss cannot participate in the battle for the Priest.
Epic equipment and rewards are adapted for the Freyr x7 start, without a sharp power spike in the first days of the server.
Raid bosses
| Boss | Spawn time |
|---|---|
| Elite (Solo Bosses) | Every 2 hours. 01:00, 03:00, 05:00, 07:00, 09:00, 11:00, 13:00, 15:00, 17:00, 19:00, 21:00, 23:00 GMT+3 |
| High Elite | 12:00 and 00:00 GMT+3 |
| Bosses in Tower of Insolence | At 12:00 and at 00:00 GMT+3 |
| Chaotic Boss | 21:30 GMT+3 daily. First appearance to be announced. |
| Monster | Monday, Wednesday and Friday from 21:30 to 21:45 GMT+3. First appearance — with the opening of the Antharas Lair location. |
| Gord | 21:00 GMT+3 |
| Klakies | On Tuesday, Thursday and Saturday at 20:50 GMT+3 one of the raid bosses appears: Slaiseeg / Regisis. After its death, a teleport to the raid boss Klakies zone opens. |
| Immortal Gord | 21:15 GMT+3 |
| Lilith | Monday, Wednesday from 21:15 to 21:30 GMT+3 |
| Anakhim | Tuesday, Thursday from 21:15 to 21:30 GMT+3 |
| Flaming Red Horse | Daily, 3 times a day at 14:00, 20:00, 02:00 GMT+3 |
| Van Halter | Every Friday at 20:45 GMT+3 (Random +15 minutes). First appearance — with the opening of the Pagan Temple location. |
| Kelim | Every Friday at 21:00 GMT+3 (Random +15 minutes). First appearance — with the opening of the Kelim Citadel location. |
| Atzakan | Daily, 4 times a day at 00:00-06:00 , 06:00-12:00 , 12:00-18:00 , 18:00-00:00 GMT+3 |
| Antharas | 22:00 GMT+3 every Sunday. First appearance will be announced separately. |
| Valakas | 21:00 GMT+3 every Sunday. First appearance will be announced separately. |
| Beleth | Every Saturday at 20:00 GMT+3. First appearance — with the opening of the Isle of Hell location. |
Olympiad
- Start of the first period: 30.10.2026
- Period duration: 7 days;
- Olympiad arena is open on Fridays and Saturdays from 19:00 to 22:00 server time (GMT+3);
- Hero status can be obtained on Sunday at 12:00 server time (GMT+3);
- To obtain Hero Status, 10 battles and 1 victory are required;
- 30 battles per 1 account are given per 1 period, there is no division by days.
One Olympiad battle consists of 3 rounds. To win, you need to win 2 out of 3 rounds. To win a round, you need to either kill the opponent or deal more damage to them by the end of the round.
| Round #1 | Round #2 | Round #3 |
|---|---|---|
| Both opponents have full HP/CP/MP. |
The fighter who won the first round starts the second round with the amount of HP/CP/MP with which they ended the previous round. The fighter who lost the first round starts the second round with 90% of their total HP/CP/MP. |
If during the duel one of the fighters wins the 1st and 2nd rounds, the Olympiad match ends. If after 2 rounds the match score is 1 / 1, both opponents start the 3rd round with fully restored HP/CP/MP. |
Participation reward
| Reward for Victory | Reward for Defeat |
|---|---|
| +10 points | -5 Points |
|
|
|
|
|
|
Hero status and reward for top-3 in your class
- Number of Heroes in each class - 3.
- Hero status is received by the first 3 characters who took 1st, 2nd, 3rd place in their class.
Hero skills and runes
- Duration - 1 minute.
- P. Atk. / M. Atk. +15%.
- Crit. Atk. Power P./M. Skills +15%.
- Speed +30.
- P./M. Skill cooldown -15%.
- Immunity to negative effects.
- Does not stack with other heroic positive effects.
- Consumes Mark of Battle - 5 pcs.
- Not available in the Olympiad.
- Cooldown 30 min.
- Duration - 30 seconds.
- P. Def. / M. Def. +50%.
- Damage received from Crit. Atk. P./M. Skills -15%.
- Speed +30.
- Resistance to all negative effects +25%.
- Does not stack with other heroic positive effects.
- Consumes Mark of Battle - 5 pcs.
- Not available in the Olympiad.
- Cooldown 30 min.
- Duration - 1 minute;
- For all party members;
- P. Atk. / M. Atk. / P. Def. / M. Def. +10%;
- Crit. Atk. Power P./M. Skills +5%;
- Damage received -5%;
- Speed +10;
- Does not stack with other heroic positive effects;
- Consumes Mark of Battle - 5 pcs;
- Cannot be used in the Olympiad;
- Cooldown 10 min.
- When in inventory:
- All stats +2;
- EXP/SP bonus +30%;
- Skill power in PVP/PVE +5%;
- Damage received in PVP/PVE -5%;
- Speed +3;
- Removed at the end of the Olympiad cycle;
- Cannot be used in the Olympiad.
- When in inventory:
- All stats +1;
- EXP/SP bonus +20%;
- Skill power in PVP/PVE +3%;
- Damage received in PVP/PVE -3%;
- Speed +3;
- Removed at the end of the Olympiad cycle;
- Cannot be used in the Olympiad.
- When in inventory:
- All stats +1;
- EXP/SP bonus +10%;
- Skill power in PVP/PVE +1%;
- Damage received in PVP/PVE -1%;
- Speed +3;
- Removed at the end of the Olympiad cycle;
- Cannot be used in the Olympiad.
Event roadmap
| Date | Event / new stage |
|---|---|
| 20.10.2026, 20:00 | Freyr x7 OBT |
| 23.10.2026, 20:00 | Freyr x7 start (GMT+3); starting limits; Wind Helmet, Boss Weapon and Special Armor available from start |
| 26.10.2026 | Opening of Antharas Lair and Ice Monarch Castle |
| 30.10.2026 | Olympiad start; Heroic dolls, Paint Potential, Crimson Gloves |
| 31.10.2026 | Hellbound (Isle of Hell) opening; Castle Sieges |
| 01.11.2026 | Clan Hall auction |
| 02.11.2026 | Opening of Kelim Fortress and Pagan Garden |
| 06.11.2026 | Epic jewelry +4/+5 (sealed/unsealed), 4★ Books, Patterns Lv.30, Depth Boots; new battle pass, update of mission levels and class balance, assortment of the Ancient Adena shop, Clan Shop and Olympiad Shop |
| 09.11.2026 | Opening of Windswept Lands and Kruma Garrison |
| 13.11.2026 | Legendary dolls, Ice Monarch Weapon |
| 16.11.2026 | Opening of Benedict Monastery and Emperor's Tomb |
| 20.11.2026 | Epic jewelry +5/+6 (sealed/unsealed), Protection Armor, Patterns Lv. 30 |
| 23.11.2026 | Opening of Heavenly Tower and Scorched Swamps |
| 27.11.2026 | Mythical dolls |
| 30.11.2026 | Merge (server merger) |
⚠️ Important: The roadmap is preliminary. Dates and order of events may change.
The current schedule is published in the official project news. Server time GMT+3 is indicated.









Talisman Bracelet
Aden Soul Crystal — Weapon
Aden Soul Crystal — Armor
Water Rune
Fire Rune
Earth Rune
Wind Rune
Paint Patterns
Weapon
Fire Talisman