Valhalla x1 Description (January 30, 20:00 GMT+3)

About Valhalla x1 Server
Events, Promotions and Interactives
Game World Concept
Starting Equipment
Valhalla-Age Features
For Your Convenience
Starting Limits for Modification and Synthesis
L-Coins Drop
Locations
Clans
Epic Bosses and Priests
Raid Bosses
Olympiad
Roadmap of Events
Additional information will be published in separate posts.
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About Valhalla x1 Server
Server Opening: 30 January 2026, in 20:00 GMT+3.
OBT: 26 January 2026, in 20:00 GMT+3.
Server Name: Valhalla x1.
Worlds: Dark / Light.
Chronicles, game version: Samurai Crow.
About Dark / Light Worlds
New unique concept for developing two worlds.
Worlds Dark and Light will be connected by common events:
- All General World Trade;
- Grand Olympiad;
- Epic Bosses;
- Sieges;
- Forts;
- Game Rating;
-
Special zones.
EXP / SP Rates
| Levels | Rates |
|---|---|
| 1-80 level | х1 |
| 81-85 level | х0.6 |
| 86-90 level | х0.4 |
| 91-99 level | х0.3 |
The table shows the starting rates of the game world. As the server develops, rates will dynamically increase for a more comfortable start for newcomers.
One Computer Restrictions.
1 Computer — 1 Character in the game (1 window).
1 Human — 1 Character (1 window).
The number of active characters for each world must not exceed 1 character.
Events, Promotions and Interactives
Regular Events
If you are not afraid to receive gifts, then for you:
- In-game events: Search Event - NPC Valhalla, Yoga Sharpening and others;
- Shows on live broadcasts: Mafia, Who Wants to Be a Millionaire, Own Game and others;
- Podcasts with clan leaders, famous server personalities and streamers;
- 1 bonus code per day in a special entertainment Valhalla Prime-Time telegram channel.
Anyone can participate in the show, just submit an application under special recruitment posts.
Get a boost of good mood and nice rewards!
Game World Concept
- Quest levels and battle pass are updated every 15 days. There is no full completion for tickets, purchase of battle pass and quest experience packages will be available on certain days during the period;
- Character class change will be available after the first Olympiad (no experience penalty);
- Guaranteed modification system works on all game items ( yes even on weapons and armor ), skill modification and synthesis;
- Soul shots are now infinite and stored in inventory.
Valhalla-Age Features
- Premium Account;
- VIP System;
- Guaranteed Modification and Synthesis System;
- Reworked epic jewelry crystallization system;
- Gear Score System;
- Reworked new relic system;
- L-Coins are obtained in combat mode (PvP, PvE) every 20 seconds;
- Experience gain from killing mobs with over-hit is significantly reduced;
- Simplified collection completion system;
- World Trade;
- Character sales through in-game interface (Game balance can be transferred to Master Account balance);
- New party instance zone;
- New clan instance zone "Tiat's Lair";
- New solo instance zone "Kastia's Labyrinth";
- New Currency Funit — for purchasing items in Prime Shop (Obtained from Epic Bosses, Command Channel Bosses and Solo Bosses);
- Mission Completion with Quest Certificates (Can be crafted in Special Craft, Purchased for Ancient Adena, and Purchased in Prime Shop);
- Reworked daily quest rewards;
- MP restoration potions available;
- Class-based rank system implemented on the server;
- Melissa's HP Potions removed from the game;
- Complete absence of pets;
- Instances are bound to account;
- New relevant training grounds will be added as the game world develops;
- Abilities System;
- Special bosses for Mid-War (registration in Big-War/Mid-War division once per day);
- All items obtained in the game are always relevant;
- Relevant drops from Monsters and Bosses;
- Flexible party settings;
- Stickers System;
- Adena Laboratory;
- Castles Available;
- Forts Available;
- Clan Halls Available;
- Group Training Dungeon;
- Convenient Character Class Change;
- Simplified Skill Learning System;
- Macro Simulation;
- Built-in DKP System;
- Cross-server battles (2 servers with cross-server zones and activities);
- New Unique Alchemy System;
- New Epic Items;
- Updated Olympiad;
- New Title Monster System;
- Updated Gardens Zone;
- Updated Random Craft;
- Soul/Spirit Charges are not consumed.
For Your Convenience
- Sayha always has 100% charge. Sayha's Storm removed from game. Maximum Sayha experience bonus 100%;
- Enhanced auto-battle with many useful features;
- Increased number of slots in personal warehouse;
- «Take All» button in mail interface;
- Offline farming, Auto-login, Telegram notifications available;
- Learning skills in 1 click (i.e., those that do not require items to learn);
- Each party member can invite characters to join the party (not just the leader);
- Warehouse and Shop in interface (no need to fly to town anymore);
- Disable modification notifications;
- You can view how many L-Coins you obtained per day (view limit);
- Soul crystals are inserted for adena.
Alliance System
Relics
You can open all agathion summon coupons from inventory in one click;
Increased number of agathions that can be synthesized at once;
Guaranteed synthesis now accumulates up to 11 times and does not expire;
Having accumulated guaranteed synthesis, you can claim the reward at any time by pressing the "Guaranteed Synthesis" button.
Character Appearance
Stat Bonus Modification
Pattern Switching System
Extended Command Channel Functionality
Extended Party Window Functionality
Updated Purge System
Bonus System.
Receive rewards in the form of L-Coins, L-Coins and other useful items once every 8 hours.
Item Modification (Enchantment) in Package
No need to unpack boxes and clutter inventory with items before mass enchantment. Simply enchant items while they are still in boxes.
Increased Number of Slots in Mass Modification (Enchantment)
If you need to modify items through mass modification: now many slots are available there too.
Instant Item Synthesis
Below is an example of synthesizing 111k agathion bracelets. The entire process took just a few seconds. No need to wait a huge amount of time anymore;
Previously, while waiting you couldn't open inventory otherwise the process would stop and you'd have to set up synthesis again;
Also, the synthesis window can be minimized to free up space for gameplay;
Now everything is fast and convenient.
Accelerated and Customizable Life Stone Insertion
Select the desired parameter and specify the number of attempts. The interface will automatically insert stones until it gets the desired effect.
Convenient Hidden Power Enhancement System
Check the "Automatic Enhancement" box and wait while the interface automatically upgrades your hidden power.
Abilities System
New abilities system. Level up your character, earn points and spend them on learning abilities;
You can also create 2 different builds, for example one for PVP and another for PVE.
Flexible System for Disabling Skill Animations and Surrounding Buffs
You can disable all effects on screen - useful for weak PCs. Your FPS will be higher;
Optional disabling of each effect manually is also available. The system works as follows;
All effects used by any characters within your visibility range will be displayed in a special list;
Select from the list which effect you do NOT want to display in your client.
Simplified Class Change System (Reroll through interface)
Now the class change interface is available right when using a coupon from inventory;
When changing profession to an old class - learned skills and their placement on the skill bar are preserved.
Revenge Window Now Displays Character Gear Score
Gear Score indicator is now displayed directly in the Revenge window;
This is convenient for assessing your strength, you may need help or additional equipment for effective combat against opponents.
Party Leader Can Now Check If All Party Members Are in Game Window
Players are not always ready for simultaneous teleport to a spot or to a boss - someone stepped away from keyboard or removed headphones;
The new system will reduce the number of failed regroups, decrease the number of bad teams and increase overall party efficiency.
Life Indicator
Now in the character's target window information is available whether the target is dead or alive.
- target is alive.
- target is dead.
Increased Number of Mail Slots
Auto-Hunt
1) Macro Simulation.

2) Combat Mode - PK
Second Stats Set Added

Set switching improved, now when selecting a set the following will switch:
- Armor Set;
- Stats Set;
- Abilities System Set.
To switch 3 setsat you need to use the button in the bottom right corner
Game Report
Added tracking of experience gained without counting Magic Lamps obtained.
- Experience Gained Without Magic Lamps.
- Experience Gained With Magic Lamps.
DPS Meter
Added DPS meter with which you can track your damage per second;
You can track your DPS on the panel in the bottom left corner.
Party Experience Bonus
| Number of Characters | Experience Bonus |
|---|---|
| 3 people | 20% |
| 4 people | 20% |
| 5 people | 30% |
| When Cardinal class is in party | EXP +10%, PVE Defence +3%, PVE Damage+3% |
| When Eva's Saint / Shilen's Saint class is in party | EXP +5%, PVE Defence +3%, PVE Damage+3% |
Teleports
- Additional teleports to raid bosses are implemented on the server;
- Around raid bosses there is a zone where teleportation is not allowed;
-
New teleport system:
Share your location - 5 Fly Coin, Teleport to location has 5 second cast time and costs 1 Fly Coin;
Place flag - 10 Fly Coin, Teleport to flag - 2 Fly Coin. - Death system: Revive after death - 10 Fly Coin;
Item Modification and Synthesis
Maximum modification and item enhancement through synthesis at Server Start.
L-Coins Drop
For each killed mob or character in PVP you will receive L-Coins. There is a 20 second delay between receiving coins;
Example: You killed a mob or player in PvP and received L-Coins for it. You will receive the next coins only if 20 or more seconds have passed since the previous reward;
Every 20 seconds you receive a certain amount of L-Coins depending on the level of your character. The daily L-Coins limit can be farmed in ~10 hours of farming.
Every week the amount of L-Coins dropped from mobs increases.
| Character Level | Number of Coins (+ with PA) | Daily Limit |
|---|---|---|
| 1-79 level | 10 (16) | 18 000 |
| 80 level | 22 (28) | 39 600 |
| 81 level | 25 (31) | 45 000 |
| 82 level | 28 (34) | 50 400 |
| 83 level | 31 (37) | 55 800 |
| 84 level | 34 (40) | 61 200 |
| 85 level | 37 (43) | 66 600 |
| 86 level | 40 (46) | 72 000 |
| 87 level | 43 (49) | 77 400 |
| 88 level | 46 (52) | 82 800 |
| 89 level | 49 (55) | 88 200 |
| 90 level | 52 (58) | 93 600 |
| 91 level | 55 (61) | 99 000 |
| 92 level | 58 (64) | 104 400 |
| 93-99 level | 61 (67) | 109 800 |
Additional settings for daily L-coins limit
- L-Coins drop limit applies to the entire account;
-
After you reach the daily L-Coins limit, every 20 seconds a reduced amount of L-Coins will drop, the amount depends on the character level.
Chests with L-Coins
Locations
Location without PVP/PK.
After some time, a special Hellbound location will be added to the server where PVP/PK is impossible;
Analog of Primeval Isle but for higher level characters;
Thus you can safely spend nights or work hours without stopping the improvement of your character.
Locations in the game world open gradually.
Available locations from server start:
| Location |
|---|
| Oasis |
| House of Shadows |
| Overrun by Earth Fairies |
| Tower of Insolence |
| Beast Farm |
| Antharas Lair |
| Ice Merchant Castle |
| Kruma Outpost |
| Monastery of Silence |
| Pagan Temple |
| Kelbim's Fortress |
The following locations are unavailable and will be opened later:
| Location |
|---|
| Emperor's Tomb |
| Sky Tower (World Zone) |
| Volcano (World Zone) |
| Fafurion Temple (World Zone) |
| Forge of the Gods (World Zone) |
| Steel Citadel (World Zone) |
New locations for solo hunting.
We added special locations for solo hunting and mini groups of 2-3 players.
New locations for party hunting.
Also added in the game world are locations for party hunting. With special mob AI settings that will determine the number of players in the party and character parameters. Based on the data received, mobs will behave with different behavior patterns.
Clans
| Parameters | Number |
|---|---|
| Clan capacity | 150 people |
| Command Channel | 100 people |
Clan Features
- Clan shop - relevant at every stage of the server;
- For clans, DKP system is available to simplify drop distribution among clan members;
- New clan, party instance zones;
- Castle Sieges;
- Fort Sieges;
- Clan Halls available.
Epic Bosses and Priests
Attention! Together with the main epic boss, his Priest appears. The descriptions indicate server time GMT+3.
Boss Spawns - Monday, Tuesday, Wednesday, Thursday.
Daytime boss spawn pool
| Spawn time | Raid Boss |
|---|---|
| c 14:00 to 14:15 | Ant Queen |
| from 14:15 to 14:30 | Orfen |
| from 14:30 to 14:45 | Zaken |
| from 14:45 to 15:00 | Core |
| from 15:00 to 15:15 | Baium |
Evening boss spawn pool
| Spawn time | Raid Boss |
|---|---|
| c 21:00 to 21:15 | Ant Queen |
| from 21:15 to 21:30 | Orfen |
| from 21:30 to 21:45 | Zaken |
| from 21:45 to 22:00 | Core |
| from 22:00 to 22:15 | Baium |
Night boss spawn pool
| Spawn time | Raid Boss |
|---|---|
| c 02:00 to 02:15 | Ant Queen |
| from 02:15 to 02:30 | Orfen |
| from 02:30 to 02:45 | Zaken |
| from 02:45 to 03:00 | Core |
| from 03:00 to 03:15 | Baium |
Raid Bosses for Mid-War Participants
Attention! Registration in the mid-war division is available once per day for the clan leader through technical support.
Boss Spawns - Monday, Tuesday, Wednesday, Thursday.
Daytime boss spawn pool
| Spawn time | Raid Boss |
|---|---|
| c 14:00 to 14:15 | Death Titan |
| from 14:15 to 14:30 | Cursed King |
| from 14:30 to 14:45 | Demon of Hate |
| from 14:45 to 15:00 | Core Guardian |
| from 15:00 to 15:15 | Angel of Retribution |
Evening boss spawn pool
| Spawn time | Raid Boss |
|---|---|
| c 21:00 to 21:15 | Death Titan |
| from 21:15 to 21:30 | Cursed King |
| from 21:30 to 21:45 | Demon of Hate |
| from 21:45 to 22:00 | Core Guardian |
| from 22:00 to 22:15 | Angel of Retribution |
Night boss spawn pool
| Spawn time | Raid Boss |
|---|---|
| c 02:00 to 02:15 | Death Titan |
| from 02:15 to 02:30 | Cursed King |
| from 02:30 to 02:45 | Demon of Hate |
| from 02:45 to 03:00 | Core Guardian |
| from 03:00 to 03:15 | Angel of Retribution |
Raid Bosses
| Boss | Spawn time |
|---|---|
| Elite (Solo Bosses) | Every 2 hours. 01:00, 03:00, 05:00, 07:00, 09:00, 11:00, 13:00, 15:00, 17:00, 19:00, 21:00, 23:00 (Random +- 10 minutes) |
| High Elite | 12:00 and 00:00 (Random +- 10 minutes) |
| Bosses in Tower of Insolence | At 12:00 and in 00:00 (Random +- 10 minutes for first Boss) |
| Beast | Monday, Wednesday and Friday from 21:30 to 21:45 |
| Immortal Beast | 50% chance to spawn after Beast death. |
| Gord | 21:00 |
| Klakies | Tuesday, Thursday, Saturday at 21:00 Raid Boss Tiron appears, after his death a teleport to the zone appears to Raid Boss Klakies |
| Immortal Gord | 21:15 |
| Lilith | Monday, Wednesday from 21:15 to 21:30 |
| Anakhim | Tuesday, Thursday from 21:15 to 21:30 |
Olympiad
- Start of first period: 6 February 2026
- Period duration: 7 days;
- Olympiad Arena is open on Fridays and Saturdays from 19:00 to 22:00 server time (GMT+3);
- Hero status can be obtained on Sunday in 12:00 server time (GMT+3);
- To obtain Hero status you need 10 battles and 1 victory;
- For 1 period 30 battles are given per 1 account, there is no division by days.
One Olympiad battle consists of 3 rounds. To win, you need to win 2 rounds out of 3. To win a round, you need to either kill the opponent or deal more damage by the end of the round.
| Round #1 | Round #2 | Round #3 |
|---|---|---|
| Both opponents have full HP/CP/MP. |
The fighter who won the first round starts the second round with the same amount of HP/CP/MP with which he ended the previous round. The fighter who lost the first round starts the second round with 90% of his total HP/CP/MP. |
If during the match one of the fighters wins in the 1st and 2nd rounds, then the Olympiad match ends. If after 2 rounds the match score is 1 / 1, both opponents start the 3rd round with fully restored HP/CP/MP. |
Participation Reward
| Victory Reward | Defeat Reward |
|---|---|
| +10 points | -5 Points |
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Hero Status and Top 3 Reward in Class
- Number of Heroes in each class - 3.
- Hero status is obtained by the first 3 characters who took 1st, 2nd, 3rd place in their class.
| Place | Reward |
| 1 | |
| 2 | |
| 3 |
Hero Skills and Runes
- Duration - 1 minute.
- Phys. Atk. / Mag. Atk. +15%.
- Crit. Power Phys./ Mag. Skills +15%.
- Speed +30.
- Cooldown Phys./ Mag. Skills -15%.
- Immunity to negative effects.
- Not applied simultaneously with other heroic positive effects.
- Consumes Mark of Battle - 5 pcs.
- Not available on Olympiad.
- Cooldown 30 min.
- Duration - 30 seconds.
- Phys. Def. / Mag. Def. +50%.
- Damage received from Crit. Atk. Phys./ Mag. Skills -15%.
- Speed +30.
- Resistance to all negative effects +25%.
- Not applied simultaneously with other heroic positive effects.
- Consumes Mark of Battle - 5 pcs.
- Not available on Olympiad.
- Cooldown 30 min.
- Duration - 1 minute;
- For all party members;
- Phys. Atk. / Mag. Atk./ Phys. Def./ Mag. Def. +10%;
- Crit. Power Phys./ Mag. Skills +5%;
- Damage received -5%;
- Speed +10;
- Cannot be used simultaneously with other heroic positive effects;
- Consumes Mark of Battle - 5 pcs;
- Cannot be used in Olympiad;
- Cooldown 10 min.
- When in inventory:
- All stats +2;
- Bonus EXP/SP +30%;
- Skill power in PVP/PVE +5%;
- Damage received in PVP/PVE -5%;
- Speed +3;
- Removed in the end of Olympiad cycle;
- Cannot be used in Olympiad.
- When in inventory:
- All stats +1;
- Bonus EXP/SP +20%;
- Skill power in PVP/PVE +3%;
- Damage received in PVP/PVE -3%;
- Speed +3;
- Removed in the end of Olympiad cycle;
- Cannot be used in Olympiad.
- When in inventory:
- All stats +1;
- Bonus EXP/SP +10%;
- Skill power in PVP/PVE +1%;
- Damage received in PVP/PVE -1%;
- Speed +3;
- Removed in the end of Olympiad cycle;
- Cannot be used in Olympiad.
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Roadmap of Events
| Date | Event |
|---|---|
| 26 January | OBT Server Launch |
| 30 January | Valhalla Essence x1 Server Start |
| 30 January | Start of "The Little Match Girl" Event |
| 31 January | First Fort Siege |
| 2 February | First Epic Bosses |
| 6 February | Start of Grand Olympiad |
| 6 February | Skill Modification +1 |
| 7 February | First Castle Sieges |
| 9 February | Introduction of Class Change Coupon |
| 9 February | Adena Laboratory |
| 13 February | End of Event "The Little Match Girl" |
| 13 February | Introduction of Chaotic Bosses |
| 13 February | Skill Modification +2 |
| 14 February | Introduction of location "Hell Islands" and "Hell Islands Instance" |
| 15 February | Hunting Pass and Quest Levels Update |
| 16 February | Epic Bosses Drop Update |
| 16 February | Daily and Weekly Missions Reward Update |
| 18 February | Instance Bosses Drop Update |
| 20 February | Skill Modification +3 |
| 22 February | Antharas Raid Boss Appearance |
| 27 February | "Gift Calendar" Update |
| 1 March | Ancient Adena to L-Coins Conversion. Ancient Adena Shop Update. |
Dates are subject to change














