Cardinal
	 
	 Chain Heal → Brilliant Chain Heal:
 Chain Heal → Brilliant Chain Heal:
- HP restoration has been reduced from 40% to 30%.
- HP restoration has been fixed.
- Items that increase HP restoration now function correctly.
	 Resurrection
 Resurrection
Modified:
- Reduced skill cast time.
- Restores 100% of lost experience.
- Works on characters in Group and Party Channels.
- Added consumption of Spirit Ore.
	 Mass Resurrection
 Mass Resurrection
Modified:
- Restores 100% of lost experience.
- Works on characters in Group and Party Channels.
- Skill cooldown 5 minutes.
- Added consumption of Spirit Ore.
	 Requiem
 Requiem
Modified:
- Provokes monsters within an 800 radius. Skill cooldown 6 seconds.
	 Priest Attack Mastery
 Priest Attack Mastery
- Added skill learning levels - 15 → 20.
	 Priest Armor Mastery
 Priest Armor Mastery
- Added skill learning levels - 15 → 17.
Effect of wearing magic armor - new bonuses.
- Mag. Atk. +2% → 4%.
Effect of wearing light armor - new bonuses.
- Phys. Def. +400 → +800.
- Mag. Def. +200 → +400.
	 Body of Avatar
 Body of Avatar
- Movement speed +5.
- Added consumption of Spirit Ore.
	 Prophesy of Light
 Prophesy of Light
- 
		Increased damage bonus in PvE:
		- Level 1 - +15% → +20%.
- Level 2 - +20% → +30%.
 
- Added consumption of Spirit Ore.
	 Favorable Cover
 Favorable Cover
- Resistance to dagger attacks - bonus removed.
- Added level 3 skill learning.
- Movement speed +5.
- Added consumption of Spirit Ore.
	 Advanced Cleanse
 Advanced Cleanse
- Added level 2 skill learning.
- Resistance to negative effects/abnormal conditions +15%.
	 Blessing
 Blessing
- Added level 3 skill learning.
- Reduced skill use time 7 seconds → 4 seconds.
- Can be used with any amount of HP.
	 Enlightenment
 Enlightenment
- Mag. Atk. +10% - bonus removed.
- Crit. Chance for Mag. Skills reduced from +50% to +15%.
- MP consumption for Mag. Skills reduced from -70% to -20%.
	 Shinning Oath
 Shinning Oath
	<Skill Upgrade>
	Holy Ray → Brilliant Ray.
- Mag. Atk. +500.
- Healing Skill Efficiency +100.
- Added PVE damage +1%.
Skill Modification +1
- Mag. Atk. +000.
- Healing Skill Efficiency +200.
- Added PVE damage +3%.
Skill Modification +2
- Mag. Atk. +1200.
- Healing Skill Efficiency +400.
- Added PVE damage +6%.
Skill Modification +3
- Mag. Atk. +2000.
- Healing Skill Efficiency +700.
- Added PVE damage +10%.
	 Einhasad`s Expert Blessing
 Einhasad`s Expert Blessing
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +1%.
- PVE Damage Bonus +5%.
Skill Mod +1
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +3%.
- Crit. Chance of Magic Skills +7%.
- PvE Damage Bonus +7%.
- Spiritshot Damage +2%.
Skill Mod +2
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +6%.
- Crit. Chance of Magic Skills +14%.
- PvE Damage Bonus +10%.
- Spiritshot Damage +5%.
Skill Mod +3
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +10%.
- Crit. Atk. Chance of Magic Skills +21%.
- PvE Damage Bonus +15%.
- Spiritshot Damage +10%.
	 Divine Recovery
 Divine Recovery
- Added PVE Damage Bonus +10%.
	 Shinning Wave
 Shinning Wave
- Removed effect: Has a certain probability of inflicting an additional blow that hits 3 enemies.
- Increased M. Atk. from +100 to +600.
Changes skills:
- Chain Heal → Shining Chain Heal.
- Greater Battle Heal → Shining Battle Heal.
- 
		Enhances the skill Awaken Life level 5.
		- 
				Additionally restores HP in % depending on Gear Score.
				- GS 1000-1999 - HP recovery from 10 to 30%, Movement speed +5.
- GS 2000 and above - HP recovery from 30 to 60%. Movement speed +10.
 
 
- 
				Additionally restores HP in % depending on Gear Score.
				
	 Celestial Power
 Celestial Power
- Mag. Atk +3%.
- Mag. Atk +700.
- Mag. Skill Power +3%.
- Mag. Def. +400.
- Movement Speed +7.
	 Unleashing
 Unleashing
- Attention! The effect is canceled and cannot be used when using the Eclipse or Eclipse: Master skills.
- Spd, Mage +30%
- Crit. Chance of Mage Skills +20%
- MP Cost for Mage Skills -30%
- Efficiency of Healing Skills +500
- Efficiency of Received Healing +30%
- Speed +30
	 Divine Whisper
 Divine Whisper
Character:
- Restores HP. Power 350.
- Removes the provocation effect on yourself.
Opponent:
- Resistance to negative effects and abnormal states -5%.
- Blocks the use of the provocation skill.
- Duration: 7 sec.
	 Eclipse
 Eclipse
<Skill with a fixed cooldown>
- 
		Main effect:
		- Healing skill efficiency -90%.
- Mag. Atk. +5%.
- Mag. skill power +5%.
- Speed +5.
 
<Special property>
- 
		Awaken Life → Fading Life.
		- Becomes an attack skill.
 
- 
		Chain Healing/Blazing Chain Healing → Chain Explosion.
		- Becomes an area attack skill.
- Adds an effect that reduces received healing.
 
- 
		Blazing Ray → Abyssal Ray.
		- Increases the number of attacks by 1.
 
- 
		Balanced Body → Darkness Fall.
		- Becomes an area attack skill.
- Adds an effect that reduces M. Def.
 
- 
		Serenity → Chaos.
		- Becomes an area attack skill.
- Adds an effect that reduces P. Atk./M. Atk.
- Adds an effect that increases MP Consumption for all skills.
- Adds an effect that increases the cooldown time of all skills.
 
- Can be used automatically.
	 Rising Divine
 Rising Divine
- Removes the effect of Eclipse, Eclipse: Master.
	 Restore Life
 Restore Life
- Added level 5 skill learning.
- Reduced casting time from 8 seconds to 3 seconds.
	 Diminishing Life
 Diminishing Life
- Explodes the darkness from within the target to attack. Attacks with Magic. Power 230.
	 Shining Chain Heal
 Shining Chain Heal
Effect when using the skill Sparkling Wave.
- For the target and 10 allies around it.
- Restores HP equal to 40% of Max HP to the most affected.
- For the rest, the amount of HP restored is reduced.
	 Chain Blast
 Chain Blast
Attacks the target and its surroundings, reducing the amount of healing received.
- Attacks with magic. Power 270.
- Efficiency of received healing -50%
- Duration: 5 sec.
- B PvP: attacks up to 4 targets.
- B PvE: attacks up to 4 targets.
	 Shining Beam
 Shining Beam
- Attacks 3 enemies with magic. Power 176.
- In PVP: attacks up to 3 targets.
- In PvE: attacks up to 8 targets.
- Deals great damage to demons/undead.
- Can be used automatically.
	 Abyss Beam
 Abyss Beam
- Attacks with magic 2 times. Power 153.
- The enemy with a negative effect, in an abnormal state, receives more damage.
- Can be used automatically.
	 Darkness Fall
 Darkness Fall
- Attacks with magic. Power 200.
- Mag. Def. -5%
- Duration: 10 sec.
- The enemy with a negative effect, in an abnormal state, receives more damage.
- In PvP: attacks up to 5 targets.
- In PvE: attacks up to 5 targets.
- Can be used automatically.
Skill modification +1
- Attacks with magic. Power 235.
- Mag. Def. -10%
- Duration: 10 sec.
- The enemy with a negative effect/ in an abnormal state receives more damage.
- B PvP: attacks up to 5 targets.
- B PvE: attacks up to 5 targets.
Skill modification +2
- 
		<Effect in PvP>
		- Current HP of targets -5%.
- Attacks with magic. Power 285.
- Mag. Def. -15%
- Duration: 10 sec.
 
- 
		<Effect in PvE>
		- Attacks with magic. Power 285.
- Magic Defense -15%.
 
- 
		Duration: 10 sec.
		- An enemy with a negative effect/in an abnormal state receives more damage.
 
- In PvP: attacks up to 6 targets.
- In PvE: attacks up to 6 targets.
Skill modification +3
- 
		<Effect in PvP>
		- Current HP of targets -10%.
- Attacks with magic. Power 330.
- Magic Defense -20%.
- Duration: 10 sec.
 
- 
		<Effect in PvE>
		- Attacks with magic 2 times. Power 330.
- Magic Defense -20%.
- Duration: 10 sec.
- An enemy with a negative effect/in an abnormal state receives more damage.
 
- In PvP: attacks up to 6 targets.
- In PvE: attacks up to 6 targets.
	 Twilling: Master
 Twilling: Master
<Main Effect>
- Magic Skill Critical Rate +5%.
- Hold Rate +2%.
- Speed +10.
<Special Property>
- Serenity → Serenity: Master.
- 
		Buff:
		- Increases P. Def.
- Increases M. Def.
- Increases Resistance to Target Change Effect.
 
- Eclipse → Eclipse: Master.
- 
		Buff:
		- Increases M. Atk.
- Increases M. Skill Power.
- Increases M. Skill Critical Rate.
- Increases Speed.
- An additional hit is activated when attacking.
 
	 Eclipse: Master
 Eclipse: Master
- Effect when using the skill Twilight: Master
- A state in which the harmony between light and the abyss is realized.
<Skill with a fixed cooldown and cast time>
- 
		Main effect:
		- Healing skill efficiency -90%
- Mag. Atk. +15%
- Mag. skill power +10%
- Speed +10
 
- 
		When using attack skills, with a certain probability, uses the Spear of the Abyss, which deals an additional blow.
		- Chance of triggering: 50%
- Cooldown time of triggering: 3 sec.
 
- 
		Spear of the Abyss:
		- Attacks with magic. Power 150.
- An enemy with a negative effect/in an abnormal state receives more damage.
 
<Special property>
- 
		Awaken Life → Fading Life.
		- Becomes an attack skill.
 
- 
		Chain Healing / Sparkling Chain Healing → Chain Explosion.
		- Becomes an area attack skill.
- Adds an effect that reduces healing received.
 
- 
		Bright Ray → Abyssal Ray.
		- Increases the number of attacks by 1.
 
- 
		Balanced Body → Darkness Fall.
		- Becomes an area attack skill.
- Adds an effect that reduces M. Def.
 
- 
		Serenity → Chaos: Master.
		- Becomes an area attack skill.
- Adds an effect that reduces P. Atk./M. Atk.
- Adds an effect that increases MP Consumption for all skills.
- Adds an effect that increases the cooldown of all skills.
 
- Can be used automatically.
	 Tranquility: Master
 Tranquility: Master
Effect when using the skill Twilight: Master.
- Applies a blessing to yourself and allies, restoring health.
- M. Def. +1200.
- Max HP +6000.
- Restores 100% HP every 3 sec.
- Duration: 12 sec.
- Can be used automatically.
	 Chaos: Master
 Chaos: Master
Summons a deep abyss to attack the target and its surroundings, with a chance to negate up to 3 positive effects and randomly apply one of Chaos: Master's negative effects.
- Attacks with magic 2 times. Power 450.
- The enemy with a negative effect/in an abnormal state receives more damage.
Chaos: Master:
- Rust: P. Atk. -50%/M. Atk. -50%.
- Mana Parasite: MP consumption for all skills +300%.
- Time Abyss: Cooldown of all skills +100%.
- Duration: 7 sec.
- The target affected by Chaos: Master does not receive the Chaos/Chaos: Master effect for 12 sec.
- In PvP: attacks up to 15 targets.
- In PvE: attacks up to 15 targets.
- Can be used automatically.
 
                                         
                                        
