Cardinal
Resurrection
Modified:
- Reduced skill cast time.
- Restores 100% of lost experience.
- Works on characters in Group and Party Channels.
- Added consumption of Spirit Ore.
Mass Resurrection
Modified:
- Restores 100% of lost experience.
- Works on characters in Group and Party Channels.
- Skill cooldown 5 minutes.
- Added consumption of Spirit Ore.
Requiem
Modified:
- Provokes monsters within an 800 radius. Skill cooldown 6 seconds.
Priest Attack Mastery
- Added skill learning levels - 15 → 20.
Priest Armor Mastery
- Added skill learning levels - 15 → 17.
Effect of wearing magic armor - new bonuses.
- Mag. Atk. +2% → 4%.
Effect of wearing light armor - new bonuses.
- Phys. Def. +400 → +800.
- Mag. Def. +200 → +400.
Body of Avatar
- Movement speed +5.
- Added consumption of Spirit Ore.
Prophesy of Light
-
Increased damage bonus in PvE:
- Level 1 - +15% → +20%.
- Level 2 - +20% → +30%.
- Added consumption of Spirit Ore.
Favorable Cover
- Resistance to dagger attacks - bonus removed.
- Added level 3 skill learning.
- Movement speed +5.
- Added consumption of Spirit Ore.
Advanced Cleanse
- Added level 2 skill learning.
- Resistance to negative effects/abnormal conditions +15%.
Blessing
- Added level 3 skill learning.
- Reduced skill use time 7 seconds → 4 seconds.
- Can be used with any amount of HP.
Enlightenment
- Mag. Atk. +10% - bonus removed.
- Crit. Chance for Mag. Skills reduced from +50% to +15%.
- MP consumption for Mag. Skills reduced from -70% to -20%.
Shinning Oath
<Skill Upgrade>
Holy Ray → Brilliant Ray.
- Mag. Atk. +500.
- Healing Skill Efficiency +100.
- Added PVE damage +1%.
Skill Modification +1
- Mag. Atk. +000.
- Healing Skill Efficiency +200.
- Added PVE damage +3%.
Skill Modification +2
- Mag. Atk. +1200.
- Healing Skill Efficiency +400.
- Added PVE damage +6%.
Skill Modification +3
- Mag. Atk. +2000.
- Healing Skill Efficiency +700.
- Added PVE damage +10%.
Einhasad`s Expert Blessing
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +1%.
- PVE Damage Bonus +5%.
Skill Mod +1
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +3%.
- Crit. Chance of Magic Skills +7%.
- PvE Damage Bonus +7%.
- Spiritshot Damage +2%.
Skill Mod +2
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +6%.
- Crit. Chance of Magic Skills +14%.
- PvE Damage Bonus +10%.
- Spiritshot Damage +5%.
Skill Mod +3
- Phys. Def. +200.
- Mag. Def. +200.
- Mag. Atk. +10%.
- Crit. Atk. Chance of Magic Skills +21%.
- PvE Damage Bonus +15%.
- Spiritshot Damage +10%.
Divine Recovery
- Added PVE Damage Bonus +10%.
Shinning Wave
- Removed effect: Has a certain probability of inflicting an additional blow that hits 3 enemies.
- Increased M. Atk. from +100 to +600.
Changes skills:
- Chain Heal → Shining Chain Heal.
- Greater Battle Heal → Shining Battle Heal.
-
Enhances the skill Awaken Life level 5.
-
Additionally restores HP in % depending on Gear Score.
- GS 1000-1999 - HP recovery from 10 to 30%, Movement speed +5.
- GS 2000 and above - HP recovery from 30 to 60%. Movement speed +10.
-
Additionally restores HP in % depending on Gear Score.
Celestial Power
- Mag. Atk +3%.
- Mag. Atk +700.
- Mag. Skill Power +3%.
- Mag. Def. +400.
- Movement Speed +7.
Unleashing
- Attention! The effect is canceled and cannot be used when using the Eclipse or Eclipse: Master skills.
- Spd, Mage +30%
- Crit. Chance of Mage Skills +20%
- MP Cost for Mage Skills -30%
- Efficiency of Healing Skills +500
- Efficiency of Received Healing +30%
- Speed +30
Divine Whisper
Character:
- Restores HP. Power 350.
- Removes the provocation effect on yourself.
Opponent:
- Resistance to negative effects and abnormal states -5%.
- Blocks the use of the provocation skill.
- Duration: 7 sec.
Eclipse
<Skill with a fixed cooldown>
-
Main effect:
- Healing skill efficiency -90%.
- Mag. Atk. +5%.
- Mag. skill power +5%.
- Speed +5.
<Special property>
-
Awaken Life → Fading Life.
- Becomes an attack skill.
-
Chain Healing/Blazing Chain Healing → Chain Explosion.
- Becomes an area attack skill.
- Adds an effect that reduces received healing.
-
Blazing Ray → Abyssal Ray.
- Increases the number of attacks by 1.
-
Balanced Body → Darkness Fall.
- Becomes an area attack skill.
- Adds an effect that reduces M. Def.
-
Serenity → Chaos.
- Becomes an area attack skill.
- Adds an effect that reduces P. Atk./M. Atk.
- Adds an effect that increases MP Consumption for all skills.
- Adds an effect that increases the cooldown time of all skills.
- Can be used automatically.
Rising Divine
- Removes the effect of Eclipse, Eclipse: Master.
Restore Life
- Added level 5 skill learning.
- Reduced casting time from 8 seconds to 3 seconds.
Diminishing Life
- Explodes the darkness from within the target to attack. Attacks with Magic. Power 230.
Shining Chain Heal
Effect when using the skill Sparkling Wave.
- For the target and 10 allies around it.
- Restores HP equal to 40% of Max HP to the most affected.
- For the rest, the amount of HP restored is reduced.
Chain Blast
Attacks the target and its surroundings, reducing the amount of healing received.
- Attacks with magic. Power 270.
- Efficiency of received healing -50%
- Duration: 5 sec.
- B PvP: attacks up to 4 targets.
- B PvE: attacks up to 4 targets.
Shining Beam
- Attacks 3 enemies with magic. Power 176.
- In PVP: attacks up to 3 targets.
- In PvE: attacks up to 3 targets.
- Deals great damage to demons/undead.
- Can be used automatically.
Abyss Beam
- Attacks with magic 2 times. Power 153.
- The enemy with a negative effect, in an abnormal state, receives more damage.
- Can be used automatically.
Darkness Fall
- Attacks with magic. Power 200.
- Mag. Def. -5%
- Duration: 10 sec.
- The enemy with a negative effect, in an abnormal state, receives more damage.
- In PvP: attacks up to 5 targets.
- In PvE: attacks up to 5 targets.
- Can be used automatically.
Skill modification +1
- Attacks with magic. Power 235.
- Mag. Def. -10%
- Duration: 10 sec.
- The enemy with a negative effect/ in an abnormal state receives more damage.
- B PvP: attacks up to 5 targets.
- B PvE: attacks up to 5 targets.
Skill modification +2
-
<Effect in PvP>
- Current HP of targets -5%.
- Attacks with magic. Power 285.
- Mag. Def. -15%
- Duration: 10 sec.
-
<Effect in PvE>
- Attacks with magic. Power 285.
- Magic Defense -15%.
-
Duration: 10 sec.
- An enemy with a negative effect/in an abnormal state receives more damage.
- In PvP: attacks up to 6 targets.
- In PvE: attacks up to 6 targets.
Skill modification +3
-
<Effect in PvP>
- Current HP of targets -10%.
- Attacks with magic. Power 330.
- Magic Defense -20%.
- Duration: 10 sec.
-
<Effect in PvE>
- Attacks with magic 2 times. Power 330.
- Magic Defense -20%.
- Duration: 10 sec.
- An enemy with a negative effect/in an abnormal state receives more damage.
- In PvP: attacks up to 6 targets.
- In PvE: attacks up to 6 targets.
Twilling: Master
<Main Effect>
- Magic Skill Critical Rate +5%.
- Hold Rate +2%.
- Speed +10.
<Special Property>
- Serenity → Serenity: Master.
-
Buff:
- Increases P. Def.
- Increases M. Def.
- Increases Resistance to Target Change Effect.
- Eclipse → Eclipse: Master.
-
Buff:
- Increases M. Atk.
- Increases M. Skill Power.
- Increases M. Skill Critical Rate.
- Increases Speed.
- An additional hit is activated when attacking.
Eclipse: Master
- Effect when using the skill Twilight: Master
- A state in which the harmony between light and the abyss is realized.
<Skill with a fixed cooldown and cast time>
-
Main effect:
- Healing skill efficiency -90%
- Mag. Atk. +15%
- Mag. skill power +10%
- Speed +10
-
When using attack skills, with a certain probability, uses the Spear of the Abyss, which deals an additional blow.
- Chance of triggering: 50%
- Cooldown time of triggering: 3 sec.
-
Spear of the Abyss:
- Attacks with magic. Power 150.
- An enemy with a negative effect/in an abnormal state receives more damage.
<Special property>
-
Awaken Life → Fading Life.
- Becomes an attack skill.
-
Chain Healing / Sparkling Chain Healing → Chain Explosion.
- Becomes an area attack skill.
- Adds an effect that reduces healing received.
-
Bright Ray → Abyssal Ray.
- Increases the number of attacks by 1.
-
Balanced Body → Darkness Fall.
- Becomes an area attack skill.
- Adds an effect that reduces M. Def.
-
Serenity → Chaos: Master.
- Becomes an area attack skill.
- Adds an effect that reduces P. Atk./M. Atk.
- Adds an effect that increases MP Consumption for all skills.
- Adds an effect that increases the cooldown of all skills.
- Can be used automatically.
Tranquility: Master
Effect when using the skill Twilight: Master.
- Applies a blessing to yourself and allies, restoring health.
- M. Def. +1200.
- Max HP +6000.
- Restores 100% HP every 3 sec.
- Duration: 12 sec.
- Can be used automatically.
Chaos: Master
Summons a deep abyss to attack the target and its surroundings, with a chance to negate up to 3 positive effects and randomly apply one of Chaos: Master's negative effects.
- Attacks with magic 2 times. Power 450.
- The enemy with a negative effect/in an abnormal state receives more damage.
Chaos: Master:
- Rust: P. Atk. -50%/M. Atk. -50%.
- Mana Parasite: MP consumption for all skills +300%.
- Time Abyss: Cooldown of all skills +100%.
- Duration: 7 sec.
- The target affected by Chaos: Master does not receive the Chaos/Chaos: Master effect for 12 sec.
- In PvP: attacks up to 15 targets.
- In PvE: attacks up to 15 targets.
- Can be used automatically.