Wind Rider
Synchronized Freedom - skill bonuses changed:
<Basic Effect>
- Physical Skill Power +2%
- Max HP +1500
- Suppression Resistance +30%
- Protects against removal of positive effects that increase movement speed.
<Skill Upgrade>
- Deadly Strike - Increases the power of strikes to weak points.
- Deadly Strike - Increases number of targets 1 → 2 targets.
<Skill Improvement>
-
Lethal Blow - Increases the number of targets in PVE - 2 → 3 targets.
Blade of Fury - skill bonuses changed:
Quickly attacks with a dagger four times.
- Attacks a target in front of you. Power 10500.
- Chance of a successful attack is 100%.
- Critical hit is possible.
- In PvP: attacks up to 4 targets.
- In PvE: attacks up to 4 targets.
- Applies the Bladestorm Dance effect when attacking.
<Bladestorm Dance>
- For 5 sec., with a 70% probability, cancels the enemy's spell casting.
Veil of the Wind: Master
- Max HP +5000.
- All Skill Power +10%.
- Fear Resistance +30%.
<Skill Upgrade>
-
Backstab
- Increases the power of attack on vital points.
- Increases the range of skill casting.
-
Synchronized Freedom
- Increases physical/magic defense.
- Increases resistance to buff removal/suppression.
- Increases the range of skill casting.
- Increases Physical Attack (skill level 2 or higher).
-
Blade of Fury
- Increases the power of attack on vital points.
Dark Strike - skill bonuses changed:
The shadow tries to attack a vulnerable spot on the opponent's body..
- Power 8200 - 11592.
The shadow attacks from the side opposite to where the character is attacking from..
- Critical hit possible.
- PVP: attacks no more than 2 targets.
- PVE: attacks no more than 2 targets.
Skill Modification:
Modification +1
- Power 12056.
- PVP: attacks no more than 2 targets.
- PVE: attacks no more than 2 targets.
Modification +2
- Power 12538.
- PVP: attacks no more than 3 targets.
- PVE: attacks no more than 3 targets.
Modification +3
- Power 13416.
- PVP: attacks no more than 4 targets.
- PVE: attacks no more than 4 targets.
Hidden Dagger
Modification +1
- PVE Damage Bonus +5%
- When using the Deadly Strike/Dark Strike/Backstab skill, there is a certain probability of triggering an additional attack.
<Chance>
- Deadly Strike: 8%
- Dark Strike: 15%
- Backstab: 12%
Modification +2
- PVE Damage Bonus +10%
- When using the Deadly Strike/Dark Strike/Backstab skill, there is a certain probability of triggering an additional attack.
<Chance>
- Deadly Strike: 12%
- Dark Strike: 20%
- Backstab: 16%
Modification +3
- PVE Damage Bonus +20%
- When using Deadly Strike/Dark Strike/Backstab, there is a certain chance that an additional attack will be triggered.
<Chance>
- Deadly Strike: 16%
- Dark Strike: 25%
- Backstab: 20%
Rogue Mastery
Bluff →
Bluff: Edge.
- <Improved Effect> Increased chance of turning the target.
Critical Wound →
Critical Wound: Focus.
- <Improved Effect>
- Increased chance of critical hit on target.
- Increased damage from critical hit on target.
- Increased chance of hitting weak points.
Backstab - skill bonuses changed:
- Moves behind the target.
- Hits the enemy in a vulnerable spot. Power 9000.
- Critical hit possible.
Fatal Accuracy - skill bonuses changed:
- PVE Damage +5% - +10%.
Enhances the <Back Strike> skill
- Increases accuracy when striking in front of you.
Flying Dagger - skill bonuses changed:
<Skill with infection effect>
- Attacks the enemy. Power 7200 - 8100.
- Ignores shield defense.
- Ignores defense 15%.
<Infection effect>
- Attack speed -10%.
- Magic speed -10%.
- Movement speed -20%.
- HP decreases by 146 - 193 in 0.66 second increments.
Rogue's Agility - skill bonuses changed:
Additional effects depending on the DEX value.
<DEX: 65-74>
- Damage from attack with a dagger +10%.
- Chance of successful attack on weak points +20%.
- Physical skill power +1%.
<DEX: 75-84>
- Damage from attack with a dagger +20%.
- Chance of successful attack on weak points +30%.
- Physical skill power +2%.
- When using the skill Detachment, there is a 100% chance of activating the skill Detachment: Enhancement, which does not remove Concealment from the main skills of finding concealment.
<DEX: 85 and above>
- Damage from attack with a dagger +30%.
- Chance of successful attack on weak points +40%.
- Physical skill power +3%.
- When using the skill Detachment, there is a 100% chance of activating the skill Detachment: Enhancement, which does not remove Concealment from the main skills of finding concealment.
Step Out of the Shadow: Assault
<Suppression/Silence effect skill>
- Moves behind the target.
- For 10 sec., the target has -50% Speed.
- If the skill is successfully used, the target is given the effect Shadow Step: Imprisonment.
<Shadow Step: Imprisonment>
- For 3 sec., no skills can be used.
Ultimate Evasion
Changed:
Cooldown changed from 900 seconds to 300 seconds.
Wind Riding
Changed:
Cooldown changed from 900 seconds to 300 seconds.
Recovery
Changed:
Cooldown changed from 60 seconds to 10 seconds.
Shadow Step
Changed:
Cooldown in PVE 3 seconds.