Elemental Master
Summon Elemental Unicorn
<Summoning Skill>
- An Elemental Unicorn appears next to the summoner.
- Elemental Unicorn's main combat stats:
- Transfer of summoner's combat stats 20%.
- Only 1 Elemental Unicorn can be summoned at a time.
<Summoning Effect>
- Crit. Atk. chance of magic skills +10%.
- Retention chance +20%.
- Can be used automatically.
Summon a Friend
- Summons the selected party member to the character.
- The character being summoned must have Spirit Ore.
Elemental Discharge
- Releases magical power and attacks the target.
- Attacks the enemy with magic. Power 175.
Elemental Synchrony
<Main Effect>
- Speed +10.
<Special Effect>
- When an enemy dies, restores 30 MP
- (Activation cooldown: 3 sec).
- Allows you to summon the Elemental Unicorn.
- Only 1 Elemental Unicorn can be summoned.
Living Heart
<Main Effect>
- Max HP +1000.
- P. Def. +500.
- M. Def. +500.
- Speed +20.
<Special Effect>
- Increases the Elemental Unicorn's stats.
- Allows you to summon an Elemental Ball.
- Only 1 Elemental Ball can be summoned.
Elemental Resonance
- Effect when wearing light armor.
- Bonus to damage from magic skills in PvE +10%.
- Paralysis resistance +20%.
- Knockback resistance +10%.
- Short-range weapon resistance +5%.
- Phys. Def. +610.
- Mag. Def. +520.
- MEN +1.
Elemental Acumen
- Magic Spd +200.
- Magic skill recharge time -3%.
- Max HP +700.
- Max MP +700.
- WIT +1.
Elemental Strike
<A skill with a variable action scheme>
- Effect when using the Elemental Mastery skill:
- Increases skill power/number of attacks.
- Shortens use time.
- Summon magic power to attack the enemy.
-
Range less than 400.
- Deals magic damage 2 times. Power 245.
-
Range 400 or more.
- Deals magic damage 2 times. Power 223.
- Can be used automatically.
Elemental Shackles
<A skill with a variable action pattern/suppression effect>
- Uses the power of magic to slow down enemies.
-
Range less than 400
- Deals magic damage to the target and surrounding enemies. Power 113.
-
Range 400 or more
- Deals magic damage to the target and surrounding enemies. Power 91.
- Applies the effect of Elemental Break Lv. 1.
<Elemental Break Lv. 1>
- Duration: 5 sec.
- Abnormal state:
- Attk. Spd/Mag. Spd -23%.
- Phys./Mag. Atk. -23%.
- B PvP: attacks up to 5 targets.
- B PVE: attacks up to 5 targets.
- Can be used automatically.
Elemental Concentration
<Effect when using the Elemental Mastery skill>
- Increases M. Atk./MP recovery bonus.
- Increases the Critical Rate of M. Skills.
- Decreases damage taken/mag. skill cooldown.
Allows you to focus on the power of the elements and become stronger.
- M. Atk. +20%.
- M. Skill cooldown -15%.
- MP recovery bonus +15.
- Chance of interrupting the use of M. Skills -100.
- Damage taken -10%.
- M. Skill Critical Rate +5%.
- Can be used automatically.
Elemental Mastery
<Main Effect>
- Slow Chance +5%.
- Hold Chance +5%.
Effect when wearing light armor.
- Mag. Atk. +300.
- Max. HP +800.
- Max. MP +800.
Skill Modification +1
- Suppression Chance +10%
- Hold Chance +10%
- Mag. Atk. +600
- Mag. Skill Crit. Power +2%
- Max. HP +1200
- Max. MP +1200
Skill Modification +2
- Suppression Chance +15%.
- Hold Chance +15%.
- Mag. Atk. +1000.
- Mag. Skill Crit. Power +4%.
- Max. HP +1800.
- Max. MP +1800.
Skill Modification +3
- Suppression Chance +30%.
- Hold Chance +30%.
- Mag. Atk. +1500.
- Crit. Atk. Power of Magic Skills +7%.
- Max. HP +3000.
- Max. MP +3000.
Unicorn Training
<Effect for Elemental Master>
- Bonus to magic damage in PvE +8%.
Effect for Elemental Unicorn>
- Transfer of summoner's combat characteristics +2%.
Elemental Vortex
<A skill with a variable action pattern>
- Uses the explosive power of magic to deal damage to enemies.
- Range less than 400.
- Deals magic damage to the target and surrounding enemies. Power 151.
- Range 400 or more
- Deals magic damage to the target and surrounding enemies. Power 138.
- Applies Elemental Wound Lv. 1 to the attacked target.
<Elemental Wound Lv. 1>
- Duration: 5 sec.
- Debuff: M. Def. -23%.
- B PvP: Attacks up to 5 targets.
- B PVE: Attacks up to 5 targets.
- Can be used automatically.
Summon Elemental Globe
<Summoning Skill>
<Skill with a fixed cooldown time>
- Summons an Elemental Ball that emits magical energy near the target.
- Summoning duration: 15 sec.
- The Elemental Ball pulses with energy and periodically restores HP/MP of allies.
- When the ball is first summoned, it restores 20% HP and 5% MP of the caster.
- Max. number of restoration targets: 10.
- Only 1 Elemental Ball can be summoned at a time.
Elemental Movement
- Note: Requires the Summon Elemental Orb skill to be learned.
- Instantly teleports to the summoned Elemental Orb.
- Can only be used when the Elemental Orb is summoned.
- Can be used automatically.
Eva`s Summoner
- HP Recovery Bonus +5%.
- Mag. Atk. +150.
- Mag. Skill Crit. Atk. Chance +5%.
- Mag. Skill Crit. Atk. Power +40.
Skill Mod +1
- HP Recovery Bonus +5%.
- Mag. Atk. +600.
- Mag. Skill Crit. Atk. Chance +7%.
- Mag. Skill Crit. Atk. Power +150.
Skill Mod +2
- HP Recovery Bonus +5%.
- Mag. Atk. +1200.
- Mag. Skill Crit. Atk. Chance +9%.
- Mag. Skill Crit. Atk. Power +275.
Skill Mod +3
- HP Recovery Bonus +5%.
- Mag. Atk. +1800.
- Mag. Skill Crit. Atk. Chance +11%.
- Mag. Skill Crit. Atk. Power +400.
Unicorn Potential
<Effect for Elemental Master>
- Crit. Atk. Power of magic skills +10%.
- Crit. Atk. damage taken from all skills -10%.
- PvE magic damage bonus +5%.
<Effect for Elemental Unicorn>
- Transfer of summoner's combat stats +3%.
Elemental Charm
<Skill with a fixed cooldown>
- Available for use while wearing light armor.
- Phys./Magic. Def. +2000.
- Damage taken -20%.
- Resistance to negative effects and abnormal conditions +20%.
Elemental Roots
<Skill with a holding effect>
- Deals magic damage to multiple targets. Power 221.
- Applies a holding effect for 5 sec.
- In PvP: holds up to 5 targets.
- In PvE: holds up to 5 targets.
- Can be used automatically.
Summon Elemental Cube
- Summons the Elemental Cube to assist the summoner.
- M. Atk. +550.
- Bow/Gun Resistance +7%.
- When using M. Skills (attacking with the effect of abnormal states with negative effects)
- Deals an additional strike.
- Illusory summoners attack the target together.
- (Processing cooldown: 8 sec.)
- Can be used automatically.
Skill Modification +1
- M. Atk. +1400.
- Bow/Gun Resistance +7%.
- All Weapon Resistance +1%.
- When using M. Skills (attacking with the effect of abnormal states with negative effects)
- Deals an additional strike.
- Illusory summoners attack the target together.
- (Processing cooldown: 7 sec.)
Skill Modification +2
- M. Atk. +2400.
- Resistance to bow/gun attacks +7%.
- Resistance to all types of weapons +2%.
- When using magic skills (attacking with the effect of abnormal states with negative effects)
- Deals an additional hit.
- Illusory summoners attack the target together.
- (Processing cooldown: 6 sec.)
Skill modification +3
- Mag. Atk. +3400.
- Resistance to bow/gun attacks +7%.
- Resistance to all types of weapons +3%.
- When using magic skills (attacking with the effect of abnormal states with negative effects)
- Deals an additional hit.
- Illusory summoners attack the target together.
- (Processing cooldown: 5 sec.)
Elemental Mastership
<Main Effect>
- Magic Skill Power +15%
- Increases max Crit. Atk. of magical skills.
- Max MP +20%
<Skill Enhancement>
- Elemental Strike:
- Increases skill power/number of attacks.
- Decreases skill use time.
- Elemental Concentration:
- Increases Mag. Atk./MP recovery bonus.
- Increases Crit. Atk. chance of magical skills.
- Decreases damage taken/mag. skill recharge time.
Unicorn`s Friendship
<Effect for Elemental Master>
- Mag. Atk. +15%
- Bonus to magic damage in PvE +12%
<Effect for Elemental Unicorn>
- Depending on the level of combat power, the summoner additionally transfers combat stats to the Elemental Unicorn.
- Combat power 0-499: combat stats transfer +10%.
- Combat power 500-999: combat stats transfer +12%.
- Combat power 1000-1499: combat stats transfer +14%.
- Combat power 1500-1999: combat stats transfer +17%.
- Combat power 2000 and above: combat stats transfer +20%.
Fairy Rainbow
<Main Effect>
- Mag. Atk. +1500.
- Mag. Skill Power +5%.
- Can use Over the Rainbow skill.
<Skill Enhancement>
-
Elemental Whirlwind:
- Increases skill power/number of targets.
- Decreases skill cooldown.
- Increases the level of Elemental Wound (negative effect).
-
Elemental Shackles:
- Increases skill power, number of targets, number of attacks.
- Increases the level of Elemental Break (suppression).
-
Summon Elemental Ball:
- Increases HP/MP recovery.
- Increases duration.
- There is a certain probability that the effect of canceling negative effects and abnormal states is triggered.
Ower The Rainbow
- Attention! Requires the learned skill Fairytale Rainbow.
- The Elemental Unicorn must be summoned.
- Uses the power of the Unicorn to summon a dazzling rainbow.
<Effect for the caster>
- Elemental Resistance Lv. 1.
- Positive effect: Reduces damage taken from magic counterattack by +30%.
- Duration: 10 sec.
<Effect for allies>
- Dreams Come True:
- Positive effect.
- Cancels negative effects and abnormal states.
- Power of all skills +3%
- Resistance to negative effects and abnormal states +10%.
- Duration of negative effects and abnormal states -10%.
- Duration: 10 sec.
<Effect for enemies>
-
Rainbow Dispersion:
- Deals magic damage to surrounding enemies 3 times. Power 350.
- If the target is under the effect of holding, then the power is +10%.
-
With a certain probability, casts Rainbow Roots (hold) for 5 sec.
- Removed effect overlay (Hold).
-
Negative effect:
- Resistance to negative effects and abnormal conditions -10%.
- Duration of negative effects and abnormal conditions +10%.
- Duration: 10 sec.
<Effect for the Unicorn of Elements>
- Attacks surrounding enemies 1 time and with a certain probability casts Rainbow Roots (hold) for 5 sec.
- In PvP: no more than 8 targets for each effect.
- In PVE: no more than 8 targets for each effect.
- Can be used automatically.
Fairy Rainbow: Master
<Main Effect>
- Mag. Atk. +3000.
- Mag. Skill Power +10%
- Can use Over the Rainbow: Master skill.
<Skill Enhancement>
-
Elemental Whirlwind:
- Increases skill power/number of targets.
- Decreases skill cooldown.
- Increases the level of Elemental Wound (negative effect).
-
Elemental Shackles:
- Increases skill power, number of targets, number of attacks.
- Increases the level of Elemental Break (suppression).
-
Summon Elemental Ball:
- Increases HP/MP recovery.
- Increases duration.
- There is a certain probability that the effect of canceling negative effects and abnormal states is triggered.
Ower The Rainbow: Master
- Attention! Requires the learned skill Fairytale Rainbow: Master.
- Must be summoned Elemental Unicorn.
- Allows you to summon a dazzling rainbow using the power of the Unicorn.
<Effect for the caster>
- Elemental Resistance Lv. 2.
- Positive effect: Reduces damage taken from magic counterattack +50%.
- Duration: 10 sec.
<Effect for allies>
- Dreams Come True: Master:
- Positive effect.
- Cancels negative effects and abnormal states.
- Power of all skills +7%
- Resistance to negative effects and abnormal states +20%.
- Duration of negative effects and abnormal states -20%.
- Duration: 10 sec.
<Effect for enemies>
- Rainbow Dispersion: Master:
- Deals magic damage to surrounding enemies 3 times. Power 470.
- If the target is under the effect of holding, then the power is +10%.
-
With a certain probability, it applies Rainbow Roots (hold) for 5 sec.
- Removed effect overlay (Hold).
- With a certain probability, it applies Rainbow Limit (prohibition of limitation on damage taken) for 3 sec.
-
Negative effect:
- Resistance to negative effects and abnormal conditions -20%.
- Duration of negative effects and abnormal conditions +20%.
- Duration: 10 sec.
<Effect for the Unicorn of Elements>
- Attacks surrounding enemies 1 time and with a certain probability it applies Rainbow Roots (hold) for 5 sec.
- In PvP: no more than 8 targets for each effect.
- In PvE: no more than 8 targets for each effect.
- Can be used automatically.