Penalty system
Penalties for the difference between the levels of the character and mobs (including bosses) work like this:
| Level | Getting EXP/SP | Item drop | Assignment (spoil selection) |
| -10 and below | 90% | 90% | 90% |
| -9 | 40% | 40% | 40% |
| -8 | 30% | 30% | 30% |
| -7 | 20% | 20% | 20% |
| -6 | 10% | 10% | 10% |
| 0 | 0% | 0% | 0% |
| 6 | 10% | 10% | 10% |
| 7 | 20% | 20% | 20% |
| 8 | 30% | 30% | 30% |
| 9 | 40% | 40% | 40% |
| 10 and up | 90% | 90% | 90% |
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Other articles in this category
- Legendary Weapon,
- Brooch and Gems,
- Battle pass,
- Attendance Check,
- Change in the Ability Point system,
- Weapon Augmentation,
- 82 level and new skills,
- New mounts,
- Hero weapon update,
- Getting of Icarus Weapons and Moirai Equipment,
- Changes in system of Castles, Fortresses and Clan Halls,
- Changes of Special abilities in Weapons,
- Weapon Icarus and Armor Moirai,
- Daily Bosses,
- [Instance Zone] Fight with Zaken,
- [Instance Zone] Death Knights,
- Enchanted equipment,
- Legendary Boss - Overseer of the Fortress,
- Dungeon in The Castle and Fortress,
- Olympiad store,
- Freya,
- Characteristics of Dynasty equipment,
- How to get Dynasty Weapon and Armor,
- Legendary Jewelry,
- Hellbound,
- Daily Missions Remastered.

